POW: David’s back with some new tricks

pin up cosplay comics

The lovely Stephanie posed in studio for this cosplay inspired pinup shot.

What better way to announce a return than with a super hero pinup illustration? This is one of those shoots where I do the shoot with an idea of what I want to accomplish at the end, but don’t really know how I’m going to get to that end point. So the shoot just sits and sits and sits. How long does it sit? Well, in this case, since August of last year.

Yup, nine months. I carried the concept to term.

A lot of people don’t get that. It frustrates the hell out of them. “Just get it done,” they say. And I could, but it wouldn’t have ended up this way. I would have created something else, something that relied more on rote memory than on experimentation.

Hell, even other creatives don’t get it. It’s something we do instinctively and is often labeled laziness, distractibility, procrastination, maybe even ADHD. But what we’re doing is collecting ideas and loading them into these hadron colliders inside our heads. They spin around in opposing directions at 99.9% the speed of light until finally opposing ideas collide and something new is born.

In order to fill that collider we sort of turn into hoarders of ideas. In fact, we’re a lot more like hoarders than the geniuses out in Geneva. Our ideas aren’t contained in a tunnel. They’re not focused. They just tumble around until that happy accident occurs.

Now, I know what you’re thinking, “Uh, David. This doesn’t look all that different from what you’ve done before.”  And that’s where you are both right, and wrong.

 

Back detail After

Detail of the back. Bringing in an image that has had the sharpness bumped adds even more texture to the skin. The trick is getting rid of the blemishes while retaining that crispness.

This photo was an experiment for me in that I wanted to push the boundaries of sharpness vs bokeh a little more, so the image I started with wasn’t my typical slightly soft image that’s more forgiving to blemishes and wrinkles. Instead, I started with an almost HDR version of the shot. From there, I experimented with a few different processes that allowed me to sort of warp the dimensionality of the photo, adding more definition to muscle structure without the typical degradation of pixels that usually occurs when I paint in lights and darks by hand.

The end result, I feel, is a fusion of David Hill, Dollhouse Studios, and the very edgy Robert Alvarado. From here, I plan on pushing this concept even more into the illustrative, incorporating more hand drawn elements and compositing.

Stay tuned! Next up, I’m going to pull these concepts over to the most gorgeous green haired witch you ever did see.